Skip to main content

Retrospective

In Turkish
Retrospektif
Updated 2 min read

Share this page

Send the link, quote the definition with a link back, or show it as a card on your own site.

https://softwaredictionary.org/terms/retrospective

In short

A retrospective is a team meeting held at the end of each sprint to reflect on how the team worked and agree on concrete ways to improve next time.

What is a sprint retrospective?

A retrospective, often shortened to retro, is a regular meeting where a team looks back at a recent period of work and decides how to improve its process. In Scrum, the sprint retrospective is the last event of every sprint and is timeboxed to at most three hours for a one-month sprint, and usually less for shorter sprints. Kanban teams and other Agile teams hold retrospectives on a regular schedule too.

A typical retro gathers observations, discusses the causes behind them, and ends with one to three concrete action items, each with an owner. Many teams use simple formats to guide the discussion, such as Start, Stop, Continue or What went well, What didn't go well, What to try. At the start of the next retro, the team reviews the previous action items to see whether the changes helped.

Retrospectives only work when people feel safe to speak honestly, so they focus on the process, not on blaming individuals. A common analogy is a sports team watching footage after a game: the aim is not to punish anyone for a missed pass, but to spot patterns and practice something different next week.

A retrospective is often confused with the sprint review, which happens just before it. The sprint review looks at the product: the team shows stakeholders what was built and gathers feedback. The retrospective looks at the team itself: how its people, tools, and processes worked during the sprint. It also differs from an incident postmortem, which analyzes one specific failure, such as an outage, rather than a regular period of work.

Key takeaways

  • A retrospective focuses on improving how the team works, not on the product.
  • In Scrum, it is the final event of every sprint.
  • Good retros end with a few concrete action items that have owners.
  • Formats like Start, Stop, Continue keep discussions focused.
  • A blameless tone and psychological safety are essential.

Example

A Start, Stop, Continue retro boardtext
START
- Pairing on tricky bugs
- Writing acceptance criteria before sprint planning

STOP
- Merging pull requests late on the last day

CONTINUE
- Short daily scrums that end on time

ACTION ITEMS
- Ana: add a "Ready for review" column to the board by Monday
- Team: agree on a noon cutoff for merges on the last sprint day

Readers ask

How long should a sprint retrospective be?

The Scrum Guide sets a maximum of three hours for a one-month sprint. For a two-week sprint, most teams spend about 45 to 90 minutes.

What is the difference between a sprint review and a sprint retrospective?

The sprint review inspects the product with stakeholders and updates the backlog based on their feedback. The retrospective is usually held by the Scrum team alone and inspects how the team worked, so it can improve its process in the next sprint.

Who attends a sprint retrospective?

The whole Scrum team attends: the Developers, the Product Owner, and the Scrum Master, who often facilitates. Managers and outside stakeholders usually do not attend, so the team can speak openly.

See also

Spotted a mistake or something missing on this page?Suggest an edit

Read a random page
Open today's review
Switch to the dark theme
Read this page in Türkçe

More

Settings